At Jade Eli Technologies we believe that gamifying systems enhances learning in this digital age. This belief lends itself to innovating interesting applications for enterprises considering knowledge transfer, employee incentivisation, training, product development and customer engagement.
According to the World Bank, there were 6.6 billion mobile phone users in 2013 with a predicted 30% year on year growth. People are buying through their mobile phones, using them in-store to validate coupons, or social networking, or using GPS-enabled apps. Increase in the use of display devices such as smartphones and tablets result in increases in both user acquisition and retention rates. The effective elements in-app are rewards, virtual goods, badges, leaderboards and progress display.
Some of the leading enterprise applications for gamification include:
|Enterprise Application||Use cases|
|Performance Management and Training||
|Employee Evangelism Programmes||
|Learning and Training||
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